This was the final project that we were required in College. We wanted to make a game that was a hybrid multiplayer racing action game that drew heavily from "Shadow of the Colossus". We we're told we're crazy and to simplify, and we and ended with something akin to "Temple Run". This was one of the most rewarding things I've ever worked on and truly loved every minute of the process.
For this project most of my efforts were in texturing, and environmental modeling. I was the lead for animation, rigging, and UI Design.
The design document and the download link for the game can be all found HERE